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Missions
Experience Gain
Mission experience gain is set to 500 levels difference.
For example: if a mission requires level 1000 and you turn it in on level 1501 or higher, you will receive -50% less experience!
For example: if a mission requires level 1000 and you turn it in on level 1501 or higher, you will receive -50% less experience!
No Cap Missions
Missions marked with NO CAP are completely exempt from the 500-level difference rule.
You can keep and turn them in whenever you want without any penalty to your experience reward.
You can keep and turn them in whenever you want without any penalty to your experience reward.
Mission Priority
Each mission series has a priority rating indicating its overall impact on character progression:
★★★ High: Maximum character progression and efficiency.
★★ Medium: Steady progression and practical rewards.
★ Low: Optional storyline progression or basic catch-up.
★★★ High: Maximum character progression and efficiency.
★★ Medium: Steady progression and practical rewards.
★ Low: Optional storyline progression or basic catch-up.


